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Mondo - モンド
Tool to visualise, edit and print spatial data on origami.
The demo linked below shows a new version still in progress made with Svelte and Threejs while the source code show a different implementation of the same concept made with React. -
Map station
Series of mini video games based on a mix of maps and retro gaming.
This project is an improvement of a previous work built using JavaScript and SVG (Map breaker).
Current version works only with a keyboard. -
Piano map
Experiment to connect colors, audios and surfaces on a map.
The piano plays by pressing the key with a mouse or with the computer keyboard.
Made with Svelte and OpenLayers. -
GeoServer rest ui
User interface to interact with GeoServer REST API service.
A user needs to be authenticate so the interface provides inputs such as url, username and password to connect with the server. -
Map breaker
Mini video game made with d3js, JavaScript and SVG.
This is a remake of "Wall breaker" game from a cartographic point of view. -
PNG projection
GUI to test d3js projections with png images.
Default input values work for an image with width 1024px and height 512px that covers the global extension in the EPSG:4326 projection. -
Facciata
Simple SVG render engine to draw random animations.
Most of below links show animations related to cartography. -
Intervallo
A way to visualise audio data points on a map.
Link of source code below shows all the functionality provided by this tool. -
GeoJSON2PNG
Nonsense file converter playground.
GeoJSON features become small running entities while the player tries to catch and convert them in PNG.
It works only with a keyboard. -
Stop the pigeon
Mini game to experiment with webGL.
It works only with a keyboard.